adh3d opened this issue on Dec 17, 2013 ยท 13 posts
grichter posted Mon, 13 January 2014 at 10:33 AM
Comment...to bad we don't have a de-sub-divide option (where you paint the areas you want to de-subdivide) to reduce the poly count when faced with high poly dynamic cloth.
Part of the issue that slows dynamic cloth to a crawl is if there are insecting polys. Some converted from confroming to dynamic just stall out if there re too many insecting polys. Granted you can use the grouping tool to regroup the item and remove the insecting polys and save off as a new prop. Too me it was the person creating the conforming cloth appeared to get lazy by stuffing a strip of decortation into or through the main part of the cloth.
Otherwsie what do I expect has been stated above by others
Gary
"Those who lose themselves in a passion lose less than those who lose their passion"