xpdev opened this issue on Jan 14, 2014 ยท 22 posts
cspear posted Tue, 14 January 2014 at 8:39 AM
OK, a couple of other suggestions:
a bit of supplemental lighting, maybe a (weak) point light in the alcove
this one's a cheat, but before getting into that, why do you have the couch texture plugged into diffuse value? Pull it out of there and plug it into Ambient Color, make Ambient Color white and make the Ambient Value very small: try 0.5 and see if it helps the splodgy shadows without making the couch noticeably luminous. Increase or decrease Ambient Value as necessary.
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