Forum: DAZ|Studio


Subject: Rigged Poser content in DS 4.6 - stretching polys on movable parts

MarcoCraine opened this issue on Jan 26, 2014 ยท 8 posts


MarcoCraine posted Mon, 27 January 2014 at 6:12 AM

Thanks for the straightforward suggestion. I had a look at the mesh in blender, and it really seems a fair deal of intensive care there could fix a couple of things. This is also the perfect chance to try and fix some of the messy mesh geometry that came with this particular example...

So well, I suppose there goes another afternoon. ;-)