ElZagna opened this issue on Jan 19, 2014 · 119 posts
Anthanasius posted Fri, 31 January 2014 at 7:34 PM
Here 3 renders
Firts i use BB shader
Second i use the shadow caster in the materian room
Third i use a prop with asphalt BB shader
Look the occlusion, look better in 2 and 3 render.
Reflection look more realistic in the 3 render.
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