ElZagna opened this issue on Jan 19, 2014 · 119 posts
maxxxmodelz posted Fri, 31 January 2014 at 8:40 PM
Quote - previous render uses point lite.
Oh. Well, I take back the part about the shadows then, because that's really what I was most interested in here.
Bill achieved a very nice shadow without point lite or infinite in his scene, so it's been proven possible, and that's what really matters.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.