EClark1894 opened this issue on Feb 12, 2014 · 17 posts
vilters posted Wed, 12 February 2014 at 4:43 AM
Displacement map.
Modeling wrinckels in cloding does not help as they fade out during the simulation.
Use a displacement map and they stay.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!