BionicRooster opened this issue on Feb 14, 2014 ยท 12 posts
shvrdavid posted Sat, 15 February 2014 at 2:17 PM
Quote - Well I guess I'll have to deal with work-arounds until it get's fixed.
What is broke?
Concave can require multiple algorithims (different point counts, etc) and checks to see which one will work with every one generated. Then there is the issue of how things interact with concave. Kind of tuff to drag and drop that code to the script box that isn't there.
Yes there are programs out there that accel at using convex hulls, but chances are better than good that you have script access to the physics engine in order to use them.
Multi Point convex is very easy to compute, setup, and use. You can do most of it with a mouse.
It would be neat to have full access to Bullet in Poser, you can do a lot with it. It would also open the door for lots of other problems and issues as well.
Once you open the scripting up, point and click is out....
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