DarkElegance opened this issue on Feb 21, 2014 · 9 posts
heddheld posted Sun, 23 February 2014 at 2:56 AM
would be a 5 min job in blender (any modeler really)
in blender load a B/G image of leaf
load a plane then subD a couple of times
move points around to make shape you want
then add thickness (soildify mod in blender)
if you dont like blender ;-) some dont lol
send me pics of leaf you like an some idea of how much detail, veins will push poly count up or I could do a low poly one and you can sculpt details in