Forum: Poser - OFFICIAL


Subject: How do you rig a cape to conform?

rokket opened this issue on Mar 03, 2014 ยท 36 posts


rokket posted Tue, 04 March 2014 at 11:50 AM

Yeah, a video would help. I really want to learn this stuff and understand what I am doing. I haven't tried to rig anything from scratch yet, so it would be a new one for me. I still have to figure out how I am going to group it. I really would prefer that posing the figure would not affect the cape beyond where it attaches to the body. I am hoping to simulate a dynamic type of pose with the cape without having to enter the cloth room. I may be asking too much.

Thanks for all your help. I will try to see what I can do without a video tutorial, but I don't know if I will be able to.

I need to get into UVMapper and see if I can assign groups in there. It might be better than trying to do it in Wings, since the cape is subdivided and smoothed out to 11K polygons.

If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.