Forum: DAZ|Studio


Subject: Poke through when I render

jdavison67 opened this issue on Mar 04, 2014 · 18 posts


markht posted Tue, 04 March 2014 at 10:44 PM

If the problem is the displacement map causing poke through, you can try using a push modifier. Select the clothing item. Go to Edit -> Figure -> Geometry -> Apply Push Modier. The push modier is called Mesh Offset in the Parameters panel. It will load in with the default offset of 1 cm, which is way too much and will mess up your clothes. Go to the Parameters pannel and change the Offset Distance to 0.1 (1 mm). You should not have to go above 0.2 (2 mm) to get rid of poke through caused by displacement maps. 

In few cases I have not been able to get rid of V4 cloths poke through even this way, but it helps many times.