Forum: Poser - OFFICIAL


Subject: Is postworking more common than not?

Risus opened this issue on Mar 05, 2014 · 23 posts


DarkElegance posted Thu, 06 March 2014 at 7:29 PM

Quote - > Quote - > Quote - They make a bunch of different versions color,B&W's,fog etc etc of the same render and layer them in photoshop.

http://www.itsartmag.com/features/render-passes-zbrush-photoshop/
Very good Video to watch your see what I'm talking about.

http://www.zbrushcentral.com/showthread.php?74301-Re-Angel
cool mech

http://www.zbrushcentral.com/showthread.php?35470-Aias-the-Tower-tutorial
was set up for painting

cool gallery
http://www.zbrushcentral.com/zbc-top-row-gallery.php?p=1

o_0 I ...am going to go wimper now.....I SO wish I could get to those levels.

I have played in zbrush and other then being able to do morphs for v4 etc I got stuck on the painting part. I just couldnt get it to move "beasty" around so I could paint all of him and it just wasnt working. (yes I did come here and ask in the zbrush forum) but it was like greek to me.

I wonder if there is a way to make a deal with the devil for instant knowledge of zbrush....

http://pixologic.com/zclassroom/homeroom/ 
bottom left there's a download guide also.

You don't half to have zBrush to do this.

You could make multiple renders in any app ,render engine.
Each render engine /Shaders would have something different to offer.

You can layer any set of renders in photoshop ,gimp.

Anyone is capable of this :)

oh its not the multiple layers that is the issue. I do that all the time.

it is the modeling. THAT is what I want to do. sculptris is easy enough. Its like "BAM" I have a wee beasty. But zbrush its like "OAAAAAHHHHHHHHHHHHHH slams head to desk

https://www.darkelegance.co.uk/



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