vilters opened this issue on Mar 06, 2014 · 177 posts
seachnasaigh posted Sat, 08 March 2014 at 7:57 PM
Quote - " - "Where is the content that utilizes all of Posers newest features?"
Well, I don't have anything which simultaneously uses every new feature, but I do have stuff which uses some new features in my freebies gallery. :P
As soon as P8/PPro2010 was released, I made a light-casting Lightsabre, Miri's treehouse, TinkerBell's drive-in Cafe', and the first elven skiff. For SSS, I have a jade mug and a candle. Galadriel's mirror uses every material room dirty trick in the book. Eldar house uses sequential JPEGs in the movie node (I think that was P9 SR3?) and matrices to animate materials. Xanadu has more IDL light-casting than you could shake a stick at. Ghostbusters used PPro2014's fitting room, matrix animated materials, sequential JPEG animation, gobs of IDL, and a refractive ghost. Kugelbahn is hilarious when soft body physics is used on the marbles. (Bullet physics gets blocked by the "concavity" bug).
I enjoy making these proof-of-concept freebies, but the downside is that they only work fully in the Poser version (or later) for which they were made.
Quote - ... I sense from this year the recovery period is longer as many folks are still struggling.
I think so also. My gallery is mostly just test renders/freebie promos. It might not be a good measure of my level of interest.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5