![](https://live.cdn.renderosity.com/forum/comments/4139126/file_502581.jpg)
there was so much to do with this i had to break it down into small projects, been working on this for about a year now, and it took me at least 6 monthes of testing and working on sets and figures to get to a point where I could do something with it, the thing that slowed me down the most was sketch up models, every time I found a sketch up model i could use it's normals would load into poser all screwed up so i had to tweek them polygon by polygon after breaking them up in truespace 3 and blowing them apart, so i could locate the polygons that were troublesome and reverse the normals.
This was actually the largest project I ever done with poser, but now that i'm nearing the finish line with it, I have to say I really learned alot of new things doing this, at first my characters were crude but as I continued to plug away at upgrading them they got better and better each time I learned something new too.