RorrKonn opened this issue on Mar 10, 2014 · 6 posts
RorrKonn posted Mon, 10 March 2014 at 1:12 PM
My jobs modeling ,I know how to model.
Texturing ,ah I have a clue that's about it.
But I can't get the texturing crew to texture my personal meshes for DAZ Poser.
Polypainting & Spotlight both striks across sharp 70 to 90 degree angles.
If you mask takes time & then you have seems.Spotlights worse.
If you try to get grunge n rust around the edges it just looks bad.
haven't tryed projection master .but I'll go look.
The single map stretching and making the seems match is just so slow and out dated.
There has to be a better way.
I could make mutiple maps but that would take time and I don't even know if Poser can use mutiple maps.
maybe I could burn them togeather.
But I'm trying to find the fastest way to texture.
All the ways I know take a long time.
I would have thought in 2014 there would be better faster ways .
I just half to find them.
So far Quixel looks promissing.I'm sure there's a lot of softwares n plugs out there.
just takes researching them.
So that's my curent quest ,researching the fastest best texturing 2014 methods.
Thanks for your all's help.
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