Forum: Poser - OFFICIAL


Subject: Content or Software?

EClark1894 opened this issue on Mar 09, 2014 · 229 posts


Male_M3dia posted Mon, 10 March 2014 at 4:35 PM

Quote - When Joe says 'poserizing Genesis' does that actually mean retaining everything it can do in DS?

No, it won't do everything. UV switching and HD morphs are lost, for example. Possibly losing the ability to load in new morphs after the "poserized" figure is made, depending on how the figure is set up... for instance if dson isn't being used to scan for new morphs.

Quote - "

When Genesis first came out, I asked why didn't DAZ just "Poserize" a version for Poser users. You've demonstrated that it can be done, Joe. I could do it myself. But screw that. If DAZ won't go thru the trouble to just make a cr2 version of Genesis for Poser, why do I need to jump through any hoops to do it myself?

 

"

Vendor support. If you noticed in the store here, a lot of the V4 (for example) morphs and clothing don't have materials for both DS and Poser for various reasons. Now imagine the support effort to rig something twice and set up morphs twice. That's a lot of work for the return they would get. The figure would end up being lopsided towards one platform or another. DAZ recognized that putting the burden on the vendor wouldn't work in the long term so that's why there hasn't been a poser version. You can always look at Dawn as a case study of providing a model for each application and see their concerns being reality. DSON, although not perfect, does allow a vendor to make something once and have it work in both applications with just about all the same features, rather than one item having one set of features in one app then one set in another.