Forum: Poser - OFFICIAL


Subject: Content or Software?

EClark1894 opened this issue on Mar 09, 2014 · 229 posts


terrancew_hod posted Mon, 10 March 2014 at 5:44 PM

Quote - Once again I ask, if the vendors don't want to do it, and they're getting paid, even if they don't think it's worth it, why the heck do they expect me to do it for them and have to pay for the privilege? That's one of the reasons I never adopted V4WM even though I did download her. I didn't feel like converting all those clothes. I've never disagreed with Joe about Genesis being a great figure platform... mesh... thingy, or whatever the heck the correct term is, but I just have to jump through too many not worth it hoops to do it, when there are other figures available for me to use. Granted, they're not Genesis, but for me they don't have to be.

Creating two separate models isn't a solution, standardizing on one is. Using the DSON importer works towards that goal, having the import functions natively read in Poser would be the best solution. Since the best solution doesn't seem likely, then you have the importer to someone have one figure with most of the same capabilities rather than two with separate features. Putting the burden on vendors to make both doesn't work, you can look through hivewire's store to see how this is panning out, even with their service to convert the items for you.

Honestly don't understand the "hoop jumping" catchphrases so many people that have not attempted try it use. I used one of the early versions and got it working on the first try. I spent last weekend working with M6 in Poser, and it wasn't that bad; in fact the only issue I had is getting the lighting correct. And looking through the gallery I'm seeing more people doing Poser renders using V6 and even some more vendors producing Genesis 2 items in this store... I about fainted when I saw the M6 spotlight last week.