Forum: Poser - OFFICIAL


Subject: Content or Software?

EClark1894 opened this issue on Mar 09, 2014 · 229 posts


aeilkema posted Mon, 10 March 2014 at 6:08 PM

Quote - > Quote - As a content creator, yes it's handy to know, but even then you can create some good stuff without having any knowledge about it.

So are you saying it's ok to be a model vendor, and take people's hard earned money, without ANY knowledge of topology?  Please read my post above.  As a modeller, if you want to produce consistantly high quality work, you need to learn at least something about how your craft works, beyond just learning how to use a particular software.  There's fundamental principals to geometry that are at work in 3D.

If you are going to model stuff for Poser, and don't care to learn even the basics about topology, it's not a great idea to become a model vendor..  Just because someone can fix a leak doesn't make them a plumber.

I've been modeling for Poser for many years now and none of my customers have ever complained about my lack of topology knowledge ;) Yes, it's OK to model without having an extensive knowledge about certain things. You can create content for poser without having a knowledge about topolgy and from looking at various items I've bought over the years, a lot of vendors have no clue about that.

If I have to follow everyone's rule and demands, I might as well stop modeling, it's not going to be fun. This community can be so pushy.... you have to use weight mapping..... gamma correction is a must..... without topology your modeling is no good..... if you don't have an extensive knowledge about the material room you will never get anywhere as a vendor or poser users..... I can go on and on. If I'm going to live by everyone's demand I may as well stop doing what I'm doing, I will have to time left to do anything at all. At times I just want to have fun doing things without getting boggled down by all the ins and outs.

An just to let you in on a little secret..... not every vendor is using sculpting or zBrush and the likes in their workflow, but please, keep that to yourself. God forbid that not everyone in the world is sculpting, using zBrush, Photoshop and whatever big name or technique you can think off :P You would be amazed how far old school 3D modeling and texturing still gets you these days and plenty of people/vendors still using it.

Artwork and 3DToons items, create the perfect place for you toon and other figures!

http://www.renderosity.com/mod/bcs/index.php?vendor=23722

Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(

Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk