Forum: Poser - OFFICIAL


Subject: Content or Software?

EClark1894 opened this issue on Mar 09, 2014 · 229 posts


AmbientShade posted Tue, 11 March 2014 at 12:47 PM

Quote -I do create my items with Poser in mind. Poser allows me to use a good number of modeling features, but not all. This has nothing to do with topology at all and that is what some fail to understand. Some of these modeling features do not work in DS at all, DS does not support them. To get the same result in DS, I have to model completely differently and avoid a number of features my modeling application offers me. This has nothing to do with topology at all, it has everything to do with how the end application interprets the data given to it in the object file. Yes, I can export models to .obj and while Poser will read them fine, I can make DS crash in mere seconds. Same goes for Vue, an item can work fine in both DS and Poser, but can sent Vue off into a crash...... in spite of the the topolgy being perfect.

The rules of topology are based on the fundamentals of geometry, which remain the same across all software, because it's all based on the rules of math and physics, and math and physics don't change just because you're using DS or Lightwave or C4D or Vue instead of Poser. If the geometry is built correctly then it will function properly where ever you use it. If it's not built correctly then it may work fine in some software and won't work at all in others. I've never seen your geometry, but just by your statements here I can tell you're not building your geometry correctly if you're having those problems. 

~Shane