JoePublic opened this issue on Mar 10, 2014 · 164 posts
RorrKonn posted Wed, 12 March 2014 at 12:21 AM
Quote - JoePublic's Quote
You can use high resolution HD morphs that make displacement maps redundant.
So DAZ HD morphs ARE = to displacement maps ?
DAZ HD morphs ARE NOT = to vector maps ?
Thanks for the info
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