JoePublic opened this issue on Mar 10, 2014 · 164 posts
maxxxmodelz posted Wed, 12 March 2014 at 8:35 AM
Quote - I think most people missed the point of JoePublic's demonstration. DAZ's figure meshes have been 'smart'ly modeled compared to a lot of the competing figures. DAZ figures show an understanding of anatomy in their edge flow whereas others look they where pulled out of a high poly cube. This is also the reason I have oftened said sculpting is not modeling as sculpted models tend to have horrible edge flow and unnecessary mesh density.
Oh I get the point, and I agree 100%. My bit of sarcasm was carried over from the other thread where the belief in good topology was challenged, seemingly as the belief in a flat earth. Even though there's mountains of evidence to the contrary, such as this thread, and hundreds of others around the web.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.