JoePublic opened this issue on Mar 10, 2014 ยท 164 posts
EClark1894 posted Wed, 12 March 2014 at 12:38 PM
Okay, well, now I'm just confused. Not because of mesh differences but because of what I've heard about topolgy over the last two days. Roxie and Dawn's mesh seem designed to follow the musculature of the female body as I understand the point of topology. So they're doing what they're designed to do.
But V6 and M6 confuse me. From what I understand, the musculature was what tripped up V5 and M5 and why DAZ went back to the separate female and male meshes for Genesis. You're saying though that it's the same mesh. Now I watched this video from Johnathon Williamson from Blender explaining to me why males and females musculature is so different and has to be designed that way for them to look that way, and you show me meshes that seems to say he's wrong and topology doesn't matter as much as people say it does.