JoePublic opened this issue on Mar 10, 2014 · 164 posts
WandW posted Wed, 12 March 2014 at 4:49 PM
Quote - I know Studio can "auto-rig" morphs so you don't have to mess around with the animated joint centers by yourself. Anyone know a tutorial about that ? I think it's just one or two clicks.
Colorcurvature has a script in the MP to create a K4 morph for M4 . The resulting figure is weightmapped with animated centers; I wonder if it will work with figures that are already weightmapped? I'd try it, but I don't have either M6 nor V6 yet...
EDIT: I recall him saying that it would work with Nerd's V4WM, so it should work with weightmapped figures...
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."