Forum: Poser - OFFICIAL


Subject: Why Vicky is smart....

JoePublic opened this issue on Mar 10, 2014 · 164 posts


Ian Porter posted Wed, 12 March 2014 at 5:02 PM

One of the things about changing the size of the polygons while keeping the arrangement the same, as in V6 and M6 above, is that the UV map will get stretched and squeezed as the size of the polygons vary.. This is why V6 and M6 have different UV mappings which go on the same mesh.

It would be great if the 'skin' could be a dynamic cover over the underlying shape, so that it could adapt to minimise stretching, like real skin does. I guess it would need to be firmly attached to the underlying shape at strategic points to keep the nipples from sliding down to the hips, or up into the neck for example. lol.

 

Cheers

Ian