Forum: 3D Modeling


Subject: Profile modeling organic form, for hard-surface detail

LuxXeon opened this issue on Mar 14, 2014 · 52 posts


LuxXeon posted Fri, 14 March 2014 at 10:25 AM

So here I deleted a few polys on the back of the head, and extended the border edges out with new rings of polygons, then just tweaked the shape a bit.  This will allow me to transition right into the shape of the handle I want to make.  It's just a simple matter here of creating a spline in the shape I want the handle, and extruding the border edges along that spline.  This should provide a smooth transition from the head into the handle.

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