Forum: Poser - OFFICIAL


Subject: Is there an official Poser Manual for content developers?

pumeco opened this issue on Mar 16, 2014 · 34 posts


Male_M3dia posted Sun, 16 March 2014 at 8:29 AM

Quote - And a view from the back.

The back is often neglected.

All this took was to convert the joint to W-Map, add the affected groups, and paint the joint.

So, with W-map painting, and morphing, (what I do in Blender these days) even these "old" and "forgotten" figures become usable again.

On one side, you have the mesh and the edgeflow of the mesh that "make" a figure, and on the other side it is the rigging.

Blender takes care of the morphing part, and W-Map painting takes care of the rigging.

But for commercial products, do you think you're going to be allowed to change a figure's weightmap?

Probably not. Would any other vendors' clothing work if you change the base figure's weightmap?

That's where the JCMs come in for a morph for a commercial product.