pumeco opened this issue on Mar 16, 2014 · 34 posts
pumeco posted Sun, 16 March 2014 at 7:10 PM
I see a heck of a lot of terminology on those sites, some I'd never even heard of.
Just so that I can get a solid base to work from, how many figure technologies are there and what are they called? I realise that's not really a narrow enough question but if you were to divide them up into, say:
Rigging Technology:
Morph Technology:
Are there any figure-building technologies in Poser that I've missed?