EClark1894 opened this issue on Mar 14, 2014 · 241 posts
pumeco posted Mon, 24 March 2014 at 2:19 PM
Yeah I know all that, and like I said, I love CG art, I'm just frustrated with it because no matter what I try, I hit a brick wall with it. I never used to have such issues with a pencil and paper, and I never will have those issues with it. The cost of pencils and paper are non existent compared to the price of software, and the end product is likely to be worth a lot more.
YouTube is full of people teaching drawing and traditional art, it hasn't gone away and it never will.
With CG it always feels like an inifinte loop of:
>>>loop
*- Wrong program - Right program but essential feature missing - Essential features all there but program crashes - Program doesn't crash but has bugs - Program is as solid as a rock but the interface is incomprehensible - Program almost reaches what you want and you have to start again because it suddenly becomes incompatible with something else you need -
loop>>>
The whole thing's a farce, always has been. It's been like that ever since I got into CG with Bryce2, it was like that even before then and still is to this day. Nothing has or ever will change in that respect.
Natural media painting programs exist so that you can "mimic" a real pencil on paper, that's how superior CG art is - not. Nothing is or ever will be better than the real thing. A 3D print will never be as good as a real sculpture, and the result of a real media painting program will never be as authentic as real pencil on real paper.
:biggrin:
It's the same with synths, they're falling over themselves to mimic the sound of real analogue synthesizers using digital. They'll never actually do it no matter how good they get at it. The big brands are starting to realise it and are slowly bringing in real analogue gear again. Real art is the equivelant or real analogue, and nothing in the digital domain will ever be as good as the real thing, no matter how good it gets.