Forum: Poser - OFFICIAL


Subject: Statuesque or Down to earth...?

EClark1894 opened this issue on Mar 14, 2014 · 241 posts


vilters posted Mon, 24 March 2014 at 7:56 PM

@ pumeco

I use Poser form Poser1. (Yeah, I am an old timer, put the accent on old)

Many-many moons ago, I wanted to "change, craft, adapt", call it whatever you want, Poser figures.

Lacking the tools at that time, some 10-15 years ago, I accidently found a little free proggie called Anim8or => www.anim8or.com

It was so basic, that I was moving each and every vertex, one, by one, into a new position in 3D often breaking groups, vertex orders, uv-mapping, name it, I broke it. I broke all what could be broken in a Poser figure during years and years learning the stuff.
Even then, it was fun and frustrating at the same time.

But ? ? I althrough I became known as Tony, the Lo Poly Guy, I did what I did. And became an expert in Lo Polygon figures.

Over all those years, I bought 3, yes one, a second one, and a third item.

All where so badly done, that all ended under the Delete button and I swore to myself. => Sooner or later. . . . . . .

Then came Hexagon, and I started working in Hexagon.

And now I have been using Blender for some months, and still learning, growing, and honing my skills.
When I see something? I think in polygons.

Take the last example : "Roxie the Forestwalker", that is now available in freestuff, was made in 2 days "quality spare" time.

What is my point here?

Every end user wants something different out of his/her 3D experience. Be is in DS or Poser, with figure X or figure Y.

Do you have a goal? => Do it. => Make it. => Build it.

it is not the tool. It is not the figure. It is not the 3D application. => it is in the mind and the fingertips.

Some use Zbrush, some stick with Wings or Hexagon, some go to Milo, Silo, or Blender.

Whatever. => Do it.

To a chicken I would say: STOP rattling, start laying eggs.

@ Eclark 1894

You asked the question. So this answer is for you.

Build what YOU like to build.
The first and only person that has to be satisfied and proud of the product is the person you see in the mirror in the morning.

After all,
If you build something that is NOT completely to your lking? It will never be good, and where do you go with your personal satisfaction?
You can not deliver 100% quality if you are not building what YOU want to build.

@ Myself as an example

I asked what clothing pleople wanted for Roxie. => What did I choose?

Option one would have been the pomeco undies. => Too easy as Poser provides a Roxie dev suit.
Every end user can cut that up in about 5 minutes in any available free 3D app, throw it throught the fitting room, and put a procedural shader on it.
All is over in 10 - 15 minutes max. => that is no chalenge.

Option 2 would have been one of the old style dresses, and I might just do one next someday.

Option 3 was the bathing suit with leggings. => Again, Poser Roxie comes with a dev suit. => No chalenge.

Then comes a guy with a request and comment; "No that would be asking too much for a free stuff item".
=> DING-DONG.
=> Roxie Forestwalker was in free stuff within 2 days of quality spare free time. And I had fun doing this chalenge.

 

Hobby 3D has to be fun. Has to be about personal satisfaction.

It is of NO, and I repeat, of NO importance AT ALL what others think.

3D is about what the guy in the mirror thinks. You and only YOU. (and is is extra nice to get a compliment)

Some like paintings.
Some like oil on canvas.
Some like pensil on paper.
Some like clay sculpts, others are into bronz, or copper works.

ART, is . . . . . personal.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!