Forum: Poser - OFFICIAL


Subject: Animating With IK

Glen opened this issue on Mar 24, 2014 · 8 posts


Glen posted Wed, 26 March 2014 at 10:40 AM

Thanks for the replies folks.

Yes, my current animation is just a few seconds long; it's basically Annie jumping up and down three times on the spot. I've managed to fiddle like heck with the arms and get them looking ok without using IK and I think I'll continue without it altogether in animations. I don't tend to use it much in still renders either, only on occasion.

I am working on many props for an incredibly... stupidly ambitious animation in the future though, but goodness knows how that will pan out. Right now, I doubt I'll be able to do it all in Poser, it's just too finicky, it really is. This took me an absolute age of fiddling and that graph editor has been a nightmare; tiny little black pixels to spend twenty minutes trying to line the cursor up with in order to move them (exaggeration) and they're as twitchy as heck, as are the dials. Bearing in mind this big animation is expected to be around three to five minutes in length and have a LOT of effects and physics involved, I'd say just the animating alone would take me well over a year and that's without me having any kind of life or down time.

 

Anyway, this animation of Annie is quite cute, I'm satisfied with it the way it is, for a first attempt. I'll render it out and post it on my DA page later.

 

Thanks again folks!

 

Glen.

I'm running Win 10 Pro 32GB RAM Intel Core i7-4790K CPU @ 4.00GHz Nvidia GeForce GTX 1660 Ti


My DA Gallery: glen85.deviantart.com/gallery


Peace, love and polygons!