Forum: Blender


Subject: Bevel modifier?

bandolin opened this issue on Mar 27, 2014 ยท 18 posts


bandolin posted Fri, 28 March 2014 at 12:15 PM

In Max it is not a modifier. It is called Chamfer and it is a tool similar to extrude or inset. You can chamfer vertices, edges or faces. It works at the subobject level and it chamfers equally on all edges regardless of the dimensions. So, this is why I find the bevel tool in Blender to behave oddly. I have never seen a bevel/chamfer tool bevel edges dependent upon the dimension of the subobject, and I've used many different 3D apps.

I am having difficulty adding a bevel in Blender at the subobject level. This is a most basic modeling technique so I know Blender can do it. But I just can't figure it out how to apply it in such a way that the bevel is equally proportional to all the other bevels around the subobject I am trying to chamfer.

I hope this makes some kind of sense.


<strong>bandolin</strong><br />
[Former 3DS Max forum coordinator]<br />
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