bandolin opened this issue on Mar 27, 2014 · 18 posts
zandar posted Fri, 28 March 2014 at 5:31 PM
Oui. You must select edge in edit mode, and give them weight to your standards under properties. Then apply the bev3el modifier to object, and set bevel weight to same as you pick edges. It bevel only the edges with same weight.
I know in 3dsmax bevel is easy, but that is how you must do to Blender bevel.