Forum: Poser - OFFICIAL


Subject: What clothing would you like for Roxie?

vilters opened this issue on Mar 20, 2014 · 184 posts


Lyrra posted Sat, 29 March 2014 at 9:48 PM

Eclark

Theres tricks to it .. with shoes you have a few methods to deal with high heels.  Methods 2 and 4 produce models that can be converted, if thats an issue for you.

 

1  Model to a posed foot, group shoe to shin part and supply foot pose to put the foot in the shoe. PROS- easier to get a smooth shape. CONS- Requires users to read directions

2 Model the shoe as you like, then warp it to fit the flat foot and rig. Supply a high heel pose for it to be shaped suitably. PROS- works for genesis CONS - End user needs to pose the foot into a high heel pose, many poses are already built that way

3  Model the shoe as you like, being sure to complete cover the toes and foot parts. Group the shoe to the shin, and have the user turn off visibility on toes, and foot. PROS - Easiest CONS - Requires user to read directions

4  Model to the foot as is. Pose toes and foot bent for high heels PROS- easiest for end users CONS - Very difficult for the modeler to figure out how it is shaped

 

oh and the olde Prop method which nobody uses anymore

5 make each shoe as a separate prop. Load and parent to the foot. Pose the figure into the shoe.

 

And yes I go over all the methods in somewhat moredetail  in the tutorials for all the female sets that have high heel shapes and poses. No I didnt make high heels for mikey and so far nobody has asked lol

Generally shorter heels are easier, v4's bent foot does nicely for a 2 to 3 " heel. Flat footed figures are easy to do 1 " heels. Any more extreme than that and you start having to do all sorts of hoop jumping to get things to fit.

I've been experimenting with converting a pair of high heeled thiugh high boots made with technique 1. The v4 one rigged up fine, and I got the reshaping done to the obj for dawn and aly2 via the morph brush pretty ok. But the rigging is being tempermental.  I think my weight maps are complain that I went and welded verts on the obj outside of poser. So I think I may have to reimport and rerig to regenerate the wm.  Isn't poser fun ?

LM