Forum: Poser - OFFICIAL


Subject: Dynamic Men (or women's) tie

DocMatter opened this issue on Mar 30, 2014 · 39 posts


Rosemaryr posted Wed, 02 April 2014 at 9:12 AM

Quote - > Quote - I'm going to have to re-create the knot section so there aren't any overlapping layers to confound Poser's Cloth room.  It will be simpler in appearance, and not quite as realistic up close.

Watching with interest. Could you perhaps 'bake' the MD simulation for the knot, then include it in the soft- or hard- decorated groups to preserve it during the Poser simulation? Just thinking out loud. A simplified knot would be perfectly adequate most of the time.  

That was one of my intitial test runs.  Didn't quite work out.  

I will do something like that for the Tightly tied one, and the Drunkerd's Tie, because for both of those, the knot will not have to move very much.   For those I will just assign the neck-band portion and the knot to the non-dynamic zones, and only the loose ends will be dynamic.

But the Loose Tie will have to have a knot that will stand up to Poser's Cloth room's sims, as the entire thing may be needed to move as a whole.  (I am imagining things like a tie draped over a doorknob or over the back of a chair... places where it would be carelessly tossed and need to drape naturally.)  I want to be able to offer that as it was implied in the original request.

RosemaryR
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