Coleman opened this issue on Apr 04, 2014 · 121 posts
WandW posted Fri, 04 April 2014 at 7:03 AM
As I understand instancing, if there are 20 identical items in the scene (say, lamp posts) it only loads one geometry and texture, and thus uses a fraction of the memory....
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."