Forum: Poser - OFFICIAL


Subject: How Poser Pro 2016 could make a ton of new buyers

Coleman opened this issue on Apr 04, 2014 · 121 posts


Richard60 posted Fri, 04 April 2014 at 1:55 PM

1.  http://www.renderosity.com/mod/bcs/movie-sets-81-city-blocks/95693/  This links to dreamlands 81 city block prop at this store.  I have used this in Poser Pro 2012 and it works great.  The neat part is that it is nothing but a bunch of billboards.  RWBY also uses the same trick for their forests.  While it may be neat to have a system that allows a billion/million leaves to be on set at the same time if you make a scene full HD (1920x1080) that is only 2,073,600 pixels so if you have a forest with a million leaves each leave will only get 2 pixels.  There is not much detail in 2 pixels.  The time required to compute those leaves will be hours for what result?  BTW the 81 city blocks prop is about 3.5 miles/5Km across.  How many Poser figures could you get in that scene?

  1. There is never going to be a figure that can compete against the IDEAL of V4.  Pay very close attention to the word IDEAL.  The reality of V4.2, notice they had to make three versions of her before they got it right, is it is a so-so figure.  Her only claim to fame is that everyone is on broad with the mantra “Vicky is Perfect”.  This coupled with the notion that a figure can only wear cloths custom tailored to them all feeds into this mindset that we all need to rally around a single figure. 

If you are familiar with Samedi by Netherworks he is a rag doll that somewhat looks like a person.  He has a very large head and fairly small body.  I had to take three Samedi’s and make them walk out to Viper space craft.  I could have tried to convert the spacesuits to make them fit the doll or what I did was conformed the suit to the doll and had a walk cycle created for each pilot.  The bodies were made invisible so there was no poke through.  The scene worked very well and not a lot of time was wasted trying to find something for Samedi that never existed.

My point being that content suppliers and customers need to wake to the fact that custom tailored clothes are becoming less and less needed.  If the clothing is a normal day to day item like pants and a shirt that do not need to be skin tight then with very little work any piece of clothing can be made to fit any figure.  There are some exceptions but if you look at most pictures you will find that to be true.  For skin tight outfits the texture should probably be painted on the figure.  Most of the items that need to show the underlying figure (the item of clothing needing to be translucent) would most likely fall into the bellowing items like haram pants.  Items like the haram pants could be made to fit any figure.  Most of the items I buy are not for the figure listed (unless they are for Poser supplied figures).  I buy items to use with my Poser figures since they can be made to fit.  The added benefit is that my pictures do not have that look and feel as what is posted in the galleries.

If you break it down and step back a pair of pants is created in almost then same manner as a figure.  The biggest difference being that the pants are meant to follow the movements of some other figure.  I can take a pair of pants and make them move around, bend and twist just like the invisible man is wearing them.  So like in the case of Samedi they are conformed to him and the pants move to the commands given the base figure.  It really is as simple as that.

Where does that leave vendors?  In the real world cloths have a very small range of actual patterns, however that is made up for with a wide range of colors/textures.  My need for two dozen pants is small, however my need for different textures for the sets that I do have is much greater.  The vendors that can create a pair of pants and make them fit a wide range of figures with a large selection of textures will probably do OK.  And before we get the argument that you have to put all the morphs into the cloths ahead of time, the same could be said about a new set of morphs that come out after the clothing was created.  That set of clothing will not work with the new morph so what is to be done?  If you have Poser Pro 2014 you can inject those morphs yourself, or wait for the vendor to do it.  That is if the vendor even supports your figure.  Or use the morph brush, or make the figure invisible. 

3.  How many people do you think come to the gallery here?  Maybe 10 thousand? That is probably a very high number.  Go look at Youtube and look at the number of views for RWBY, 2.4 million and that does not count the number of views at Roosters Teeth website.  At the end of each RWBY episode is blurb saying made with Poser.  Which group do you think has a greater impact on the perception of what Poser can do?  Especially if most of the renders here are done using Poser 6 techniques.

 4.  No comment. 

 

Poser 5, 6, 7, 8, Poser Pro 9 (2012), 10 (2014), 11, 12, 13