Forum: Poser - OFFICIAL


Subject: Shaders/ consevation of energy ?

chris1972 opened this issue on Apr 04, 2014 ยท 11 posts


stewer posted Sat, 05 April 2014 at 4:25 PM

Quote - Here's the shader, simple diffuse

That shader does not implement conservation of energy.

Imagine you have light 1 shining at it at 100% intensity.

Now add another light 2, pointed at the same object. Should the specular contribution of light 2 reduce the diffuce contribution of light 1? It should not. That shader, however, does exactly that.