vilters opened this issue on Mar 20, 2014 · 184 posts
vilters posted Sat, 12 April 2014 at 3:19 PM
@ pumeco
OK, I see, so my next question;
Was this with Sinning method Poser Traditional or Unimesh?
EDIT : Never mind, I can duplicate, both skinning methods make the same deformations.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!