templargfx opened this issue on Apr 15, 2014 · 67 posts
bagginsbill posted Thu, 17 April 2014 at 1:03 PM
Here, we're under the point light.
The light is between the rows, so the back row shows us speculars that are close to the normals, and the front shows speculars that are way off the normals (shallow angle of incidence).
This render shows only Blinn nodes. Left to right they go from being very sharp and bright (low roughness) to spread out and dark (high roughness).
This is traditional Poser shading. This is what most people deal with and stop.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)