Forum: 3D Modeling


Subject: Beast of burden

TRAVISB opened this issue on Sep 26, 2001 ยท 8 posts


TRAVISB posted Thu, 27 September 2001 at 6:45 AM

so far it is very low poly and probally will stay that way since its a sub d model alot of polys wear needed not allot other places the face awill have a few wrinkles but other than that ill use a displacment map for body wrinkles