Cat41 opened this issue on Apr 19, 2014 · 12 posts
moriador posted Sat, 19 April 2014 at 11:10 PM
Quote - The characters with the gray look are using shaders that have a blue tint on the Diffuse-Color. This tint is not a good idea with gamma correction enabled, and is a leftover skin shader technique that never should have been copied, but got copied a lot. The first thing you could do is set all those to white.
But ...
You should be using a skin shader with scatter. Use EZSkin and just replace the shader altogether with that.
The other advice regarding setting gamma to 1 on bump, transparency, and other non-color maps is correct but totally has nothing to do with your problem.
Or - you could turn of gamma correction, but then you might as well not have upgraded.
Thanks for the correction, BB. I totally misread the OP as having something wrong with everything in the scene, not just characters.
At least if OP uses scenefixer, it's one way to change those pesky diffuse values. EZSkin even better.
PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.