jbearnolimits opened this issue on Apr 16, 2014 · 13 posts
raven posted Sun, 20 April 2014 at 7:49 AM
Here's an example scene. I have a room set up, and a chair that is to be in the mirror. This pic shows the view from my camera. You can't see the chair.
The green square is D3D's reflector, with a green line showing the camera view path, and another line from the mirror showing the reflection path. (The reflector is not green normally, I did it to show it easier)