chiefraven opened this issue on Apr 22, 2014 · 5 posts
FrankT posted Tue, 22 April 2014 at 1:25 PM
if it's anything like Max then I set up the figures etc. in Poser then export as .obj and import into Max to set up the materials, lights etc. and render.
Poser morphs won't work in anything other than Poser (possibly in Studio but I don't use it so can't comment)
Poser has a handy "collect scene inventory" script which will place all the textures (and object files) into a folder you specify so that Modo should be able to import without any problems. You will probably have to do quite a bit of work on the materials though - jpeg textures are ok but anything procedural will need work