pumeco opened this issue on Apr 22, 2014 ยท 34 posts
DustRider posted Wed, 23 April 2014 at 4:50 PM
Richard will probably chime in an do a better job explaining Genesis 1 - Genesis 2, but here is the for dummies version (or is that the from dummy version)
V6 is based on Genesis 2 Female (aka G2F). With Genesis 2 DAZ went back to the old model of having a female specific version of the mesh, and a male specific version (G2M), rather than a single mesh like Genesis 1. As I understand it, they went back to separate models to better address the difference between male and female topology, and to provide improved UV mapping with less texture stretching issues.
The current derivatives of the G2F mesh include Victoria 6, Gia 6, Girl 6, Olympia 6, and Stephanie 6. Each figure has their own unique body shape(s), and their own unique UV maps to minimize texture distortion (as I understand it). There are also morph sets based on the G2F figure (i.e. the Evolution Morphs), that provide excellent results without using V6 etc., or you can use them in conjunction with V6 etc. to create your own unique character(s).
Confused yet? I am - time to go take a break before my mind melts.
(I hope at least some of this made sense - I'm sure Richard can clear the mud I just created)
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