Forum: 3D Modeling


Subject: How to model round screw top?

zandar opened this issue on Apr 23, 2014 · 23 posts


LuxXeon posted Wed, 23 April 2014 at 7:10 PM

Then, with those same polys selected, just move them down a few degrees inside the sphere, and you should end up with something similar to the image above.  Instead of insetting and pulling down, you could have also beveled them with a negative influence, then made the polys planar.  It's up to you, as long as you are keeping the quad topology.

______________________________________

My Store
My Free Models
My Video Tutorials
My CG Animations
Instagram: @luxxeon3d
Facebook: https://www.facebook.com/luxxeon