AsteroidLady opened this issue on Apr 24, 2014 · 21 posts
AsteroidLady posted Thu, 24 April 2014 at 5:44 PM
Ok, thanks. Yes, I tried that, and saving the figure does indeed save the figure. :)
To answer questions: I am using Poser 10. Not Pro. I did not use an outside application to do the morphs. I did it by turning a hundred dials. :) I am using Michael 4 with Morphs++, creature morphs, basically every crayon in the box. Had a character in my mind's eye that I was trying to make. Had created some morph targets from some character morphs that I thought looked like him. Overdid the face due to inexperience (I've always loved character creators and I think I'm good with them so I was overconfident) so the face came out looking really weird. I knew that I had changed the features in the right direction, and in the right proportions to each other, but that I had just cranked it up way too much. At this point- I had already saved and reopened many times- the dials that I had used had all been reset to zero. Not on purpose, but as a result of something I did, I'm not sure what...so I couldn't just go back and decrease each of them by half. I have observed that moving a dial below zero does not do the same thing as moving a dial set at a positive number to a lesser positive number; instead of applying the same morph to a lesser degree, it applies the opposite of that morph to varying degrees, which is different.
So I saved what I had done as a morph target and reset the head, but it only reset the morphs from the poses folder, not the ones from the face folder. "Zero figure" resets the body too, and I'm happy with the body. I looked through my folders for something that said "zero face" but couldn't find anything. Also the character's eyebrows disappeared. :(
So I decided the thing to do would be to save him as a morph target and start from scratch, open a new, fresh copy of Michael 4, and applying the body 100% and the head about half or whatever.
I did finally fix the character without resorting to that, but it still leaves the question unanswered:
How do you save a dial-morphed face as a morph target, and then access it again in a different project? It's not as urgent now, but it seems like an obvious thing that a person might want to do.
What's the simplest way to zero a face without it affecting the body?
Thanks.