Forum: Poser - OFFICIAL


Subject: Why aren't male figures more popular?

EClark1894 opened this issue on Apr 16, 2014 · 474 posts


Netherworks posted Fri, 25 April 2014 at 1:06 PM

There are a lot of different angles to the male versus female clothing/accessories/hair scenario.

From a user point of view, it could be that, at the heart of it, male users are creating the ideal mate.  Female users are creating the ideal self.  That's a very broad stroke to paint but I think very generally, that is true.

Commercially, clothes and accessories are more geared towards women.  Whether or not there are male markets spawning from that doesn't really affect that from the ground view, accessories and clothing for women is dominant.  It might be closer sized in high fashion and so on, but if you take the example of a mall and department stores -- very female dominant.

As a designer, I can only say what motivates me or what I find interesting.  Being completely honest, I find it more interesting to design female clothes, female accessories, female morphs and so on.  I get bored making male stuff and I find that most male clothes are just variations on the same thing -- it's just not interesting to me.  You have a few base items and you can really get away with texturing for variety.  I'm talking contemporary clothes and not sci-fi/historical/fantasy.

That doesn't mean that occasionally I get a wild hair or I won't make some cargo shorts next week.  It just means that in general, it's just more fun and interesting to make stuff for the gals.

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