Forum: Poser - OFFICIAL


Subject: Character with real fair skin

tyra82 opened this issue on Apr 27, 2014 · 14 posts


bagginsbill posted Mon, 28 April 2014 at 5:28 AM

No longer needed - the blueing that max scatter dealt with is now easier to solve by making mouth parts and eyeballs use a different scatter group number than the skin. (Use the parameter Scatter_Group on the scatter node)


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)