manleystanley opened this issue on May 04, 2014 ยท 9 posts
Razor42 posted Sun, 04 May 2014 at 7:49 AM
I believe it somehow works with Sub Division, so your morph can have the detail and geometry of the Sub Divided figure geometry.
One problem with Displacement maps straight up is they dont scale with geometry. So if you use them on any figure which gets scaled to different sizes the displacement settings need to be adjusted to match.