Antaran opened this issue on May 04, 2014 ยท 38 posts
Kixum posted Sat, 10 May 2014 at 5:35 PM
If you're going this route, I would render a very crude low Poly HDRI, then render a decent backdrop of the room, then render all the furniture and people separate with just the floor as a shadow catcher.
-Kix