aldebaran40 opened this issue on May 10, 2014 ยท 29 posts
bagginsbill posted Sat, 10 May 2014 at 9:22 PM
You don't need to make a color map. You can use the white-on-black veins map connect to a Blender node's blending input. Then connect the original color to both color inputs of the Blender, only make the first color chip white, and the second one blue. Adjust the strength by setting the blending value.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)